first_imgBack in 2009 id Software decided to re-release Quake III Arena as a new online experience called Quake Live. It was a clever idea, and saw Quake III ported to run directly in a web browser. By doing that, the game was opened up to all the major platforms including Windows, Mac, and Linux without the headache of supporting different platforms.But the state of the web in 2013 is very different to 5 years ago, and support for plugins in modern browsers is dropping off. Google is even turning off plugins support in Chrome, while Mozilla is changing the way Firefox plugins work for greater user control.Such changes have meant Quake Live as a service has had to be re-evaluated, and the decision has been taken to transition the game out of the web browser and on to the desktop. Access to Quake Live accounts through the website will remain the same, but the actual client will soon run as a desktop application.The biggest side effect of this transition is the fact the game will now only be supported running on Windows. Mac and Linux users won’t be able to run the game unless they use virtualization or emulation, which apparently works quite well but isn’t ideal.If you are running the game on Windows, though, your transition in and out of games should be smoother, and server pings will be viewable to help you select the best match to join. As for making the transition, the new desktop client should be released before the end of 2013 and will just require a client download. Everything in terms of interface and account access should remain the same or very similar, as should subscriptions to the Premium and Pro membership tiers.last_img

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